After last year’s Ayton game where I painted assorted Norman types for Lion Rampant I acquired a partial box of Gripping Beast Saxon Thegns and some Dark Age Warriors with a view to producing some opposition. Despite having finally painted the half dozen (from bits) figures a few weeks ago that was all I’d done towards this plan! So having acquired SAGA v2 at Partizan I decide to stick together 16 of the Saxon Thegns. To be honest, they were a bit fiddly to do. More from the case of matching shields and arms so they didn’t look like contortionists! But eventually they all went together and the result are:
As with the figures earlier in the month I kept the general look ‘dirty’ by using assorted light to mid browns and applying a GW Agrax Earthshade wash with no further highlighting. I did a few with a nice red, blue or green to reflect higher status. I’m saving the fancy edgings for the Hearthguard types. And then the shields are what add the colour to the unit. All hand painted. I know the transfers look nice and realistic but I’m not sure they fit my painting style.
So in theory I’ll be doing some of the Dark Age Warriors next which I’ll keep very basic and then some huscarls and I should be SAGA ready! But in the meantime I have discovered the Song of Blade and Heroes system which seems rather neat and good for small skirmishes. So I’m going to give them a whirl! Oh, and taking advantage of the flexibility of plastics I’ve got a trio of ‘characters’ on the workbench as well. And some buildings coming from Caliver Books!
So, yet again, despite not being a fan of plastics I’m rather enjoying them!
After Partizan and my birthday and a week in Cornwall I’ve not really had time to post much or even complete stuff. But now, being back home, I’ve finished a couple of things off and can post re some recent acquisitions!
First up was the purchase of a Tiny Wargames grass mat. I’d seen similar to these at Partizan and at Ayton and having seen some vids of them in action on Facebook I decided a 6×4 would be ideal for the play area I have in the attic. I went for the basic cloth option. I wanted to be able to drape it over hills.
The creases need a little while to drop out but overall I’m pleased with it.
And on the table you can see some 15mm AWI I’ve just rebased. These were bought a few years ago from LOSH (over on the GdeB forum) and made up 27 stands of militia (mostly Polly Oliver but some Essex) and a few Hessian command figures. As I’m planning an AWI game next year these needed basing so I can see what I have.
Soon, I’ll dig the rest of the collection out and have a proper parade!
What next? Some scenery… courtesy of a post on a Facebook boardgame group I grabbed a pile of old GW trees, hedges and a hill (and some other bits). A good addition to the starting 28mm scenery.
Having made a pile of hedges for my 6mm games a few weeks ago I used up the last of the Javis clumps mixed with some Woodland Scenics stuff to do another 12 stands (11 and 2 short lengths).
And finally some painting… After last year’s Lion Rampant Ayton game I decided I needed some javelin armed bidower types. So, using the last few bits from the Conquest Normans and Archers I cobbled six together and primed them. And they have sat there for a year! Until this week when I finally painted the buggers!
Kept the colours quite ‘muddy’ and dull but quite pleased with them. I now have some Gripping Beast Saxons to glue together. I kind of need Anglo-Danes to face the Normans I have but want Anglo-Saxons to give me an excuse to get Vikings! We shall see…
And so we come to Day 2. The big game! Western Crusaders and Eastern types assaulting a castle/village/church complex. Six players on our side versus four on the other, with a couple of guns mounted in the castle facing either way. Each player has 42 points to split into two retinues. However, each turn you could only activate one of them. On the first day the activation sequence with four players was controlled by cards. This time all one side went, but as said, only one of your retinues per turn. Unfortunately, Richie was unable to attend Day 2 so myself and Dave Hall took it turns controlling his force depending on how busy we were with our own.
I split my force into a small retinue (two yeoman, two bidowers and one lot of mounted) which along with all Richie’s force were facing Bob defending the village. My main retinue (sergeants, bows etc.) joined Dave in attacking Ken and then the castle. Despite the losses on Day 1 I still chose a couple of Boasts! I went for my arrows are deadlier than my spears, and issuing a challenge. As my leader had died the day before I got to roll for two new ones and got a Great Leader and a Lionheart! So I reckoned a duel would be in order…
Let battle commence!
And at that point Gary called it a day! Although we had not taken the castle we had killed enough of the enemy to force a surrender. And for once my dice had been good! I had wiped out at least five units, killed a Lord and achieved my two boasts! A great turnaround after the dire result of Day 1! But the dice had served me well and fortunately for me Bob suffered badly with his which gave me and Dave freedom to pile into Ken! All in all a good game. Great fun and nice to win!
Another post later/tomorrow with some more pics from the weekend and thoughts in the games.
And so our 7th Ayton has come and gone. And a great weekend it was yet again. This year, as you will know if you have followed the last few posts, was to be Lion Rampant. Gary Phillips took on the onerous task of herding us all together to fight it out and produced an excellent set of games! It’s not easy setting up scenarios to fit in timescales (2 games on day 1 and 1 big game on day 2), as I’m sure Henry will attest! And especially with the weird and wonderful troops our lot can come up with! But Gary did a fine job.
The basic background to the games was:
Somewhere in the Med, sometime during the Crusades . . . . Sir Geoffrey the Indolent is on to a nice little earner. He has established a little fiefdom right on the main sailing route to the Levant. Crusaders on the way out are charged extortionately for food and board, even more on the way back! As a result, Sir Geoffrey has built up a significant pile of treasure from the Crusades, whilst maintaining a reign of terror over the local populace. He has a number of minor nobles to enforce this rule of law. The Western Crusaders have had enough. A number of nobles have decided to remove Sir Geoffrey and have launched a punitive expedition. They want him removed and they want to dismantle his little empire and recover their treasures. The Eastern Hordes have seen the Crusaders take their treasures and set up an outpost which threatens their shores. They want the treasures back, so have launched a raid – the objective: loot, burn and kill indiscriminately. If they destroy enough, there will be nothing for the Crusaders to defend. A renegade band of Teutonic Knights see their cause as a way to get one over on the Westerners and have joined their cause, albeit they will arrive late . . . . Meanwhile, all is not well in the House of Geoffrey. Whilst his nobles wish to preserve the island paradise, some are not keen on seeing Sir Geoffrey prosper. They are more interested in the locals and whist they don’t want it destroyed, they won’t mind if Sir Geoffrey falls to the invaders. Others of course have had their pockets lined and will defend the current set-up to the last. They are also happy to perform a little pillaging of the local populace and treasures on their own account. Cue chaos . . . . .
I, along with Dave Hall and Richie, formed the Western Crusader contingent as we all had broadly late C11th forces. My first game saw myself and Richie converging on a wagon train guarded by Ken and Gary. Each wagon had a unit attached to it that could defend but not abandon them to go fight. Rolling for my leader (Prior Donovan) he was ‘vulnerable’ so this looked like it may be his last campaign leading the Brotherhood of the Swan into battle!
And that was it. With Richie’s losses and my last two units dying we were deemed to have failed and were forced from the field allowing the wagons through. I’d misheard the Glory Points instructions and thought we HAD to pick three. And I failed all mine, scored no other victory points and so ended the game on -3. Much to the amusement of everyone there…
After a pleasant light lunch we resumed for Game 2. This time the Western Crusaders, myself, Dave Hall and Richie were assaulting a town with the intent of capturing a couple of guns that would then not be available to the defenders in the big game. The opposition was Gary and Ken on the flanks, and defending the town was the resolute Essex Boy (Iain Burt)! Dave looked at the cannon pointing down the road and the bows and crossbows massed in the buildings either side and decided to set up on the right flank! I decided that charging up the road with glorious abandon would be fun so lined up to face Iain which Richie deployed on the left (where another cannon was placed) and faced Gary.
Dave had rotten dice the whole game and could only get half his force into action. Richie, over on my left, got badly pummelled by Gary’s mounted troops and although he fought back well he too could not get his remaining troops into the fray…
I had rather poor dice. But it was a strong position to assail and Iain sat there and revelled in shooting hell out of me on the way in. It’s quite hard to coordinate an attack as you can get everything forward and ready and then have some bad rolls that leaves them vulnerable… especially to Expert Bow! But Iain did not revel in his good fortune and only sniggered and danced a jig on most rather than all good rolls… 🙂
Although I managed to score some Glory Points (2) I had again taken and failed three boasts…. so my total for the day saw me on -4! But everyone was sympathetic to my misfortune and were supportive and hardly ever mentioned it… especially Peeler…. Gits!
So that was Day 1. Not exactly a resounding success for my troops but a good laugh which is the important thing. Not the points. No one cares about the points… Or mentions them…again…and again…and again…
Tomorrow I’ll heading down to Ayton for what will be our 7th year! This year we are playing a large Lion Rampant game so I have mostly been painting Normans! And mostly over the last month as inevitably I left it all late! 🙂 The last few days have seen me rattling off 12 archers, 12 yeoman and 12 mounted chaps!
So we have 6 Conquest plastic Normans:12 Conquest plastics done as yeoman and with round shields as a sort of local force:And 12 Conquest plastic archers:And finally, the Brotherhood of the Swan! Three Perry Hospitaler command and three Conquest plastics. I intend to pick up three more Perry’s to make these a full unit.And Brother Donovan carrying the sacred banner!
Not bad for a week’s work! I’d hoped to get the force to the 42 points we need for Day Two but it was just too much. The remaining figures from the boxes will go to make some bidowers and once I have the Perrys, another mounted unit. So the force for Ayton is:Needless to say there will be a full report after the weekend! Really looking forward to it!