Category Archives: terrain

New terrain pieces

Been working on some new bits of terrain to compliment those I’ve done before. Usual construction: random shaped MDF pieces from East Riding Miniatures, Polyfilla One Fill for surface, PVA and ballast mix, paint and highlight etc. I wanted to try some water features and had tried using a load of gloss varnish. This had taken ages to dry and had shrunk and cracked.

So…painted over it and applied Woodland Scenics Realistic Water! Pour it in, minimal shrinkage, job done! Or not… Shrinkage was not minimal and where I had some texture to the underlying surface that has been reflected in the water surface. It also meant that the grass tufts I added to the larger water area have had the ‘water’ shrink around them leaving the PVA blob visible. At c.£17 a bottle I shall be experimenting further to make sure I get my monies worth! I may still apply another layer in the hope that flattens out but I’m tempted to leave these as is and move on to the next lot.

Anyway, here are the two pieces:


The main water feature:


The ‘meant to be slightly boggy ground with trees:


And the same with added water but and other tuppenny features:


The smaller add-in pools haven’t really worked. I think I’m still going to seek out the plastic washers to make the areas that the 2p pieces fit in as the current method is still too rough and imprecise.

Not sure what to do next. May do another couple of rough ground only ones. Other issue with these is that I didn’t spray them with matt varnish first and they seem to have warped a little. May also have been because I used a much watered down brown to do the main coat.

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A little bit of rough…

Last month I played around with using trees mounted on coins that slot in recesses on MDF textured bases, ending up with this…


Now to make it as flexible as possible I did a few coins with brush/stones on so I can use the same base for rough ground, so…


This also lets me use the trees as stand alone items…


Or lets me mix and match for more open woods…


And also lets me vary the trees just case my troops fancy a stroll through the Cedar Groves!


Next job is to make 2-3 more bases and rummage through the children’s piggy banks in search of more 2p pieces!

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Crop a load of these…

And these are my first attempts at some fields…this one using a grass mat from Timecast I picked up at the York Show. I don’t really like the material, very messy. It suggests ‘fixing’ it with a spray adhesive, which I didn’t have so I thought I’d seal it with matt varnish spray. This ‘stuck’ to the surface of the grass but seems to do the job and doesn’t look too funny.


And an attempt at more varied cultivation led to this…


I think it needs more flock round the edges to define the field more and the long grass I used in the middle didn’t really work. OK for a first attempt though.

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Seeing the wood for the trees…

Well, after discussions re all this in the Wargames Forum at WD3 I thought I’d have a go and see what happens. I’ve got a load of random shaped MDF bases that Tony at ERM did for me and I intend to use these as various terrain bases.

So, having gone for a squarish shape I applied Polycell Polyfilla One Fill. This is easy to work with and is very light and sands nicely. After applying I tried to make 2p shaped indents in the filler but this was a pain as it kept sticking and to be honest I need a better way of doing this. Maybe sticking sandpaper to a 2p, sticking that to a dowel and twisting it to ‘drill’ the holes once dry? Anyway, after a bit of sanding we had…


A liberal application of PVA and fine ballast and painting brown gave the basic texture.


A little drybrushing and we have…


Followed by a damn good flocking! (and a few rocks and bushes)


The trees were stuck to 2p pieces and textured the same way and when applied to the base we finally have…


I’m also doing some blank 2ps and a few with rocks/scrub to turn the base into rough ground. Won’t have them done until later though. All in all I’m rather pleased.

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